COMPOSER & AUDIO DESIGNER


I compose music featuring symphonic instrumentation, electronic production, and guitars.

I design and implement adaptive scores and dynamic audio with experience in Unity (C#) and Unreal (Blueprints/C++) using audio middleware (FMOD / Wwise).

Music | SoundAboutCredits

Contact Me: kevin.n.unruh@gmail.com

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Just For Fun:
Miniature Painting

KEVIN UNRUH

COMPOSER & AUDIO DESIGNER


I compose music featuring symphonic instrumentation, electronic production, and guitars.

I design and implement adaptive scores and dynamic audio with experience in Unity (C#) and Unreal (Blueprints/C++) using audio middleware (FMOD / Wwise).

Music  |  Sound  |  About  |  Credits

Contact Me: kevin.n.unruh@gmail.com

Just For Fun:
Miniature Painting



A short work written as concept music to accompany concept art for a sci-fi horror puzzle game in development by indie studio Void Override.

As the player character stares out of their space pod’s window, contemplating the vastness of space and the nature of their existence, this track quietly begins to play.

Illustrations by Kelvin Put.





2024-10-12



Rescore Reel 2024


This is a reel of original rescores played over captured game footage. All music is my own.

The music is designed to simulate adaptive changes to the score as though it is reacting to the events of the game.

I did not work professionally on these projects, this is a demo reel for demonstrative purposes only.


2024-01-18



Disposable: Life on ODSP


Two tracks from my original score for Disposable, a short documentary by Emily Pot.

Disposable screened in September 2024 at the OISE auditorium and is awaiting an online release.

2024-08-20



Out For Blood (EP)


A single from my 4-track EP titled Out For Blood, featuring Hatsune Miku via Vocaloid 5. Fun + dark pop duet with gothic themes.

I was the sole producer of the track, including voice recording and editing, synth production, mixing, mastering, and Vocaloid tuning.

Listen to the Full EP:
>Bandcamp<
>Spotify<
2022-10-28