SOUND DESIGNER & COMPOSER


I design and implement dynamic audio and adaptive scores with experience in Unreal (Blueprints/C++) and Unity (C#) using audio middleware (Wwise, FMOD).

I compose music featuring symphonic instrumentation, electronic production, and guitars.

SoundMusic AboutCredits

Contact Me: kevin.n.unruh@gmail.com

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Just For Fun:
Miniature Painting

KEVIN UNRUH

SOUND DESIGNER & COMPOSER


I compose music featuring symphonic instrumentation, electronic production, and guitars.

I design and implement adaptive scores and dynamic audio with experience in Unity (C#) and Unreal (Blueprints/C++) using audio middleware (FMOD / Wwise).

Sound  |  Music  |  About  |  Credits

Contact Me: kevin.n.unruh@gmail.com

Just For Fun:
Miniature Painting



Northened


Clips of my work on Northened, an animated short film directed by Una di Gallo.

I was responible for all stages of audio production, from early concepts, to foley, field recording, synthesis, and creating the final mix and master.

Produced with support by Fern and the Toronto Animated Image Society.

>Watch Northened<

2024-04-09

Sound Design Demo


An example of my own dynamic audio design implemented in-engine with Unity and FMOD.
2022-05-15



Cicada Carapacia - TOJam 2023


SFX demo for a game jam project for TOJam 2023.

I was responsible for the sound design and implementing the audio in Godot with FMOD.
2023-05-28