COMPOSER & AUDIO DESIGNER


I compose music featuring symphonic instrumentation, electronic production, and guitars.

I design and implement adaptive scores and dynamic audio with experience in Unity (C#) and Unreal (Blueprints/C++) using audio middleware (FMOD / Wwise).

Music | SoundAboutCredits

Contact Me: kevin.n.unruh@gmail.com

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Just For Fun:
Miniature Painting

KEVIN UNRUH

COMPOSER & AUDIO DESIGNER


I compose music featuring symphonic instrumentation, electronic production, and guitars.

I design and implement adaptive scores and dynamic audio with experience in Unity (C#) and Unreal (Blueprints/C++) using audio middleware (FMOD / Wwise).

Music  |  Sound  |  About  |  Credits

Contact Me: kevin.n.unruh@gmail.com

Just For Fun:
Miniature Painting



Northened:
Sound Design Supercut


Clips of my work on Northened, an animated short film directed by Una di Gallo.

I was responible for all stages of audio production, from early concepts, to foley, field recording, electronic sound design, and creating the final mix and master.

Produced with support by Fern and the Toronto Animated Image Society.

>Watch Northened<

2024-04-09

Audio Design Demo - Racing Game


An example of my own dynamic audio design implemented in-enging in Unity using FMOD.
2022-05-15



Cicada Carapacia - TOJam 2023


SFX demo for a game jam project I worked on for TOJam 2023.

I was responsible for the sound design and implementing the audio in Godot.
2023-05-28

Voice Processing


A clip from my work on a commericial song release.

I was responsible for all stages of voice recording and editing:

-Microphone usage
-Breath and plosive removal
-Pitch and rhythm correction
-Formant adjustments
-Spectral editing / sibilant reduction
-Stereo width
-Compression, EQ, delay, distortion, and other effects

Listen to the full track:
>Bandcamp<
>Spotify<
2022-08-22